WebGL and Gamification Specialist | Full-Stack Developer
With over a decade in interactive media, I've evolved from establishing trending digital products to founding and managing studios, while retaining necessary hands-on collaboration to direct successful projects. Now, I focus my attention on specializing in the WebGL/WebGPU gamification space.
This portfolio showcases my ongoing development journey, continuously expanding my technical expertise to remain up-to-date in leading high-performance teams.
Early Career (Teenage Years):
- Established an interactive media education business, amassing 25,000+ student followers
- Developed designer tools with 350,000+ downloads
- Created animated short films, garnering 7 million+ views and 40,000+ YouTube subscribers
Other notable milestones:
- Delivered a TEDx talk around self-education
- Achieved recognition as a classical guitarist, accumulating millions of views
- Attained #1 national ranking as a professional tennis player before transitioning to tech
Professional Experience
Motion Miracles| Founder & CEO
Game Studio
January 2015 - January 2023
- •Led a global team of 40+ professionals across 10 countries
- •Directed the development of over 100+ mobile games, with multiple achieving top chart positions
- •Spearheaded "Tie N Die", reaching #4 on US App Store with 1M+ downloads in its first week
- •Achieved #1 ranking in regional App Store and Play Store for another game title
- •Implemented digital branding and community management strategies, growing YouTube channels amassing to 100,000+ subscribers.
Playthical| Co-Founder(Present)
Digital Products Studio
July 2024 onwards
- •Newly established deep gamification studio based in Canada
- •Leading technical strategy and implementation for WebGL/WebGPU gamification and AI solutions
- •Overseeing the development of scalable, high-performance web applications
Notable Projects
Core Technologies:
Development
Projects where I functioned as the main developer, showcasing hands-on technical expertise.

Pokemon Playroom
Personal R&D
A full-stack web experience implementing real-time Pokemon battle systems using web technologies. This project showcases the potential of building complex game mechanics entirely within a web environment.

AI Avatar Detective Game
POC
A proof of concept exploring the feasibility of interactive avatars driven by LLM models. This project tests the potential for gaming-driven interactions with AI, pushing the boundaries of web-based AI integration.

Interactive Comic
Client Project
A web-based interactive comic integrating 3D elements and animations. Handled creative, technical and 3D development.
Creative Direction
Projects where I led the creative direction, guiding teams to successful outcomes.

Tie N Die
IP Project
A hit mobile game that reached #4 on the US App Store with over 1 million downloads in a week.

UNDP Interactive Survey
Creative Direction
A multilingual interactive survey gamifying social challenges, created in collaboration with the United Nations Development Programme.

Rumble Worlds
Creative Direction
Solana blockchain MMO game.
Core Technologies & Software
Category | Skills |
---|---|
Full-Stack Development | ReactNext.jsTypeScriptNode.jsSupabase |
3D & Graphics | Three.jsReact Three FiberGLSL ShadersWebGL |
Frontend Technologies | Tailwind CSSGSAPFramer MotionZustandStorybook |
Gamification & Real-time | WebSocketsGame Design |
Design & Prototyping | FigmaFramerBlenderRive |
DevOps & Version Control | GitGitHubVercel |
Analytics & AI Integration | PostHogOpenAI API |
Get in Touch
I'm always open to discussing new projects, creative ideas or opportunities.